DJ Hero: Bundle with Turntable

DJ Hero: Bundle with Turntable

DJ Hero: Bundle with Turntable

  • The ability to battle your friends or jam together at home or online with two turntables or one turntable and a Guitar Hero guitar controller.
  • Game bundle including software for Xbox 360 and the exclusive DJ Hero turntable/mixer controller that allows players to scratch and mix their way to hero status.
  • Variety of unique musical content featuring in the form of 80+ DJ mixes pulled from multiple genres including Hip Hop and Dance music fused with Rock, Pop and R&B.
  • Variety of multiplayer co-op and competitive modes including DJ vs. DJ, DJ + DJ and DJ + Guitar.
  • Engaging and easy to pick-up rhythm based gameplay in the Guitar Hero tradition.

Be the life of the party! The makers of Guitar Hero introduce an entirely fresh and innovative way to experience your favorite music. With DJ Hero you will be the life of the party as you spin and scratch more than 100 songs into unique mixes. Get ready for a whole new phenomenon in music.

Although the Guitar Hero series has only been around since 2005, the gobs of exposure–or perhaps over exposure–that it has received has fueled an understandable amount of skepticism among many gamers regarding the future of the overall franchise. After all, once a music game has conquered single player, two-player, artist-specific, full band multiplayer and handheld action, where does it go? Answer: into the DJ booth with DJ Hero. Recently I was able to spend some time with a Xbox 360 demo of the game that has been making the rounds, and here is what I came away with. .caption { font-family: Verdana, Helvetica neue, Arial, serif; font-size: 10px; font-weight: bold; font-style: italic; } ul.indent { list-style: inside disc; text-indent: -15px; } table.callout { font-family: verdana; font-size: 11px; line-height: 1. 3em; } td.vgoverview { height: 125px; background: #9DC4D8 url( repeat-x; border-left: 1px solid #999999; border-right: 1px solid #999999; padding-left: 20px; padding-right: 20px; padding-bottom: 10px; width: 250px; font-family: verdana; font-size: 12px; }

Single player screen from DJ Hero
Challenge yourself with realistic DJ gameplay mechanics and multiple point multipliers.
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DJ and Guitar mode in DJ Hero
Put your old Guitar Hero axe to work in DJ and Guitar mode.
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DJ vs. DJ multiplayer mode in DJ Hero
Go head-to-head against a friend in DJ vs. DJ mode.
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Action in DJ Hero revolves around a Guitar Hero style note highway which streams color coated prompts toward the player, in the role of DJ, who input these via the bundled game-specific wireless turntable/mixer controller. The turntable portion of the controller is made up of a realistic platter that spins all the way around in both directions when pushed by the player and has familiar green, red and blue buttons attached on top. The mixer half has a sliding three-position fader bar, a button used to activate star power like “Euphoria” gameplay sections which temporarily double point multipliers, an effects knob and a hidden control panel containing your console’s standard navigational buttons. Gameplay takes you through pre matched, two-jam tracks, with the green and blue buttons oriented on the left and right edges of the note highway and on the platter representing these, and the red button in the middle providing a spot to add samples, which can be changed at various times in the game with the effects knob. Players must perform three main types of DJ actions when prompted by the note highway: taps, which are beat matching actions requiring the pushing of buttons on the platter; fader bar moves indicating either a selection of one of the two tracks during the jam, or a mix of the two; and scratching, which entails selecting one of the two tracks on the platter and moving the turntable quickly up and down. In addition, players can activate Euphoria strategically, as success throughout sections of a track fills the Euphoria meter at the left, and shoot for the additional bonus of a Rewind, given for perfection in certain sections, and allowing the player to replay that same section again for additional points.

It’s interesting how this latest release in the series parallels the historical deconstructive trend in actual pop music, which saw Hip-hop, Electronica, House, and other musical genres rise through the use of DJ sampling and mixing techniques, but does this mean that DJ Hero will enjoy as much success and be as good a play experience as some of the Hero games that came before it? Only time will tell, but after a few hours breaking it down on the DJ deck myself, it seems to me that the game has a major thing going against it, and an equally important positive thing going for it that together will probably decide this for most players. The negative is that the controller used is a bit more difficult to operate than any used in earlier games, except perhaps the drums of Guitar Hero World Tour, while the positive is that the overall gameplay is as fun and infectious as any seen in the series.

To be clear, the controller issues alluded to are by no means a deal breaker. More than anything else, what the vast majority of players will be challenged by in the DJ Hero controller is their unfamiliarity with a DJ deck. As popular as DJ influenced music is in reality, not too many fans per capita have had hands-on experience with the tools of the trade, unlike the legions of Guitar Hero fans, purchasing in their millions, who are at least somewhat familiar with how a guitar, drum and microphone work. Another inconvenience related to the controller is its fairly cramped layout, with both sections residing right next to each other and no apparent way to create space between the two pieces without disconnecting them. This is enhanced by the fact that in many cases the controller may be more easily worked from a high platform in front of the standing player, potentially making this lack of space even more of a problem. But as with any new controller type, muscle memory will kick in with practice and players become more comfortable with the basic DJ mechanics of the game. There are also some simple hints doled out by the in-game tutorials that should be heeded, like when scratching make sure to let go at the end of each scratch, and anchor your hand to the turntable deck with your thumb to avoid spinning the platter too wildly. Also, the two pieces of the controller can be swapped to allow for left-handed play, and thankfully DJ Hero‘s development team recognized that discouraged players are not a good thing and did away with the familiar Guitar Hero scenario of AI audiences booing a player off the stage. If you are screwing up they will still let you know, but at least players will always get the experience of finishing. At the end of each set you are rated at 1-5 stars, where the more stars you get the more tracks are unlocked and DJ gear is made available to you. The gradual organization of the game’s four play settings also help you build confidence by introducing more advanced skills as you progress. In Easy, players primarily use tapping and a simplified form of scratching. The Medium setting adds fader bar functionality. Play on the Hard level requires precise directional scratching, where you must scratch in the same direction as the note highway. The assumption is that Expert level bumps things up even farther, although this level was not available with the demo played.

Finally, as part of the fun built into the game, players can expect various ways to play and experience the game. These include a variety of gameplay modes including single player, a head-to-head multiplayer DJ vs. DJ mode where two players work their way through the same track for the best possible point total, the multiplayer Guitar and DJ mode which is compatible with all Guitar Hero guitars made for the same platform, and Party Mode where scoring is turned off and you can just listen to the 80+ unique mixes by big name DJs included in the game. And as with all games in the Guitar Hero series players can expect some pretty deep character customization options to be made available as their skills rise.

Taken together does all this equate to a quality music gameplay experience? Well, what I’ve seen is pretty solid, so if you are a fan of both Guitar Hero type gameplay and DJ music and culture, I’d say you almost certainly will not be disappointed. Also, with its new controller, as well as different and in many places, challenging gameplay, if you are more interested in DJ Hero as a departure from series’ very well-worn gameplay mold, you will probably be equally happy.

Tom Milnes, freelance contributor

List Price: $ 69.99

Price: $ 40.00

PYLE PSUFM1040P 1000-Watt Passive Dual 10″ DJ Speaker System with Flashing DJ Lights

PYLE PSUFM1040P 1000-Watt Passive Dual 10

  • Dual 10″ Woofers and Two 3″ Piezo Tweeters – Speaker Spring Terminals – Built In Crossover Network: 3.5 kHz
  • Heavy Duty Handles for Easy Portability – Ported Enclosure for Added Bass Response – Frequency Response: 20 Hz – 20 kHz
  • Three Color Flashing DJ lights on Tweeters and Woofers – Power Handling: 1000 watts peak / 500 Watt RMS @ 4 Ohms – 35mm Speaker Stand Mount

Get the party started with Pyle’s Disco Jam Speakers. Play your favorite tracks as loud as you want and with style. Disco Jam speakers feature impressive high-power output and DJ lights that will add life to any occasion. Built-in lights dazzle and take the party to the next level. You’ll feel like an actual DJ in the club when your music plays and the lights flash. The speakers feature an ON/OFF switch to control multi-color racing lights while your music plays.This is a Hazmat non-returnable item

List Price: $ 134.99

Price: $ 93.62

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